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Category: MATLAB

3D MATLAB noise (continued)

December 6, 2012January 21, 2016 Steven A. Cholewiak Leave a comment

So, I have figured out a way to generate some nice, 3D noise that wraps in all 3 dimensions offline, which allows it to be read into a 3D texture in OpenGL. Here is an example video of slices of the 3D texture:



Continue after the break to see how this 3D noise was generated.
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2D and 3D Perlin Noise in MATLAB

December 5, 2012March 23, 2015 Steven A. Cholewiak 4 Comments

I am creating random 3D shapes for my post-doctoral research and need to generate 2D and 3D Perlin noise textures in MATLAB (for later use in OpenGL). If you’re not familiar with Perlin noise, it is procedurally generated random noise that appears organic due to it high and low-frequency noise content.


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